It’s just that other games disguise this technique a little better. Though the developers haven’t yet confirmed this, the zombies lagging in Resident Evil 3 remake are likely intentional, as having background animations running at a lower frame-rate is actually a common way to save on performance. You see, RE3 remake does indeed run at 60 FPS, but distant objects can have their animation FPS cut in order to provide more bandwidth to the items in focus.ĪLSO: Resident Evil 3 Remake Review | Seeing S.T.A.R.S. ![]() To stop zombies lagging in Resident Evil 3 remake, you simply have to move closer to them.
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